150 polystyrene panels, three performers and an infinite number of generated structures. Happy Hour is a performative minecraft that takes inspiration from the current buzz around artificial intelligence and attempts to translate its principles into theatrical form. Through a powerful visual experience, the performance offers a glimpse into an uncanny world that humans created but cannot master. A meditation on the possibilities of man in an era of ending human exclusivity.
Concept, Direction, Scenography: Jan Mocek
Art cooperation: Tinka Avramova, Irina Andreeva, Pierre Lac
Performers: Tinka Avramova, Irina Andreeva, Arseniy Mikhaylov
Music: Matouš Hekela
Sound and Light Design: Ondřej Růžička
Consultation: Sodja Lotker
Production: Táňa Švehlová, SixHouses z.s.
More info: HERE
Photo by: Martin Špelda
Supported by: Capital City of Prague, Ministry of Culture Czech Republic, State Fund of Culture Czech Republic, Prague 7